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 Well, We Now Have An FFX RP!

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WolfSmasher
HarleyThomas
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Neo Bahamut
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HarleyThomas

HarleyThomas


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Well, We Now Have An FFX RP! - Page 4 Empty
PostSubject: Re: Well, We Now Have An FFX RP!   Well, We Now Have An FFX RP! - Page 4 EmptyMon Mar 07, 2011 3:21 pm

That's actually quite disgusting.
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Seraph

Seraph


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PostSubject: Re: Well, We Now Have An FFX RP!   Well, We Now Have An FFX RP! - Page 4 EmptyMon Mar 07, 2011 3:24 pm

Seraph wrote:
2nd Overdrive

(Two choices, I don't know which one to pick)

~Overfield~
Zephyr generates a field of mana around his allies that allows them to use their Overdrives at any time for the next few turns (Aka posts).

Or

~All Divide~
Zephyr releases an expanding blast of man that breaks the target's armor without fail. He then unleashes a ten hit combo on them.

In case you were wondering.
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Taegan




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PostSubject: Re: Well, We Now Have An FFX RP!   Well, We Now Have An FFX RP! - Page 4 EmptyMon Mar 07, 2011 3:47 pm

It's not relevant, I'm never going to use it anyway. I submitted it for completion's sake.
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HarleyThomas

HarleyThomas


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PostSubject: Re: Well, We Now Have An FFX RP!   Well, We Now Have An FFX RP! - Page 4 EmptyMon Mar 07, 2011 3:52 pm

Overdrives. Being used by anyone who isn't Dark or Neon.
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Taegan




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PostSubject: Re: Well, We Now Have An FFX RP!   Well, We Now Have An FFX RP! - Page 4 EmptyMon Mar 07, 2011 3:53 pm

That's my point.
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Neo Bahamut
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Neo Bahamut


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Well, We Now Have An FFX RP! - Page 4 Empty
PostSubject: Re: Well, We Now Have An FFX RP!   Well, We Now Have An FFX RP! - Page 4 EmptyMon Mar 07, 2011 4:01 pm

Not my fault you don't use them.
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Taegan




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PostSubject: Re: Well, We Now Have An FFX RP!   Well, We Now Have An FFX RP! - Page 4 EmptyMon Mar 07, 2011 4:09 pm

No one said it was.
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Neo Bahamut
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PostSubject: Re: Well, We Now Have An FFX RP!   Well, We Now Have An FFX RP! - Page 4 EmptyMon Mar 07, 2011 4:13 pm

You implied it.
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Neo Bahamut
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PostSubject: Re: Well, We Now Have An FFX RP!   Well, We Now Have An FFX RP! - Page 4 EmptyWed Mar 09, 2011 8:26 pm

Stupid Item 1: Ark attacking Gui's claw.

You'd have a 2, but Dark edited the post, & for some reason, the post didn't display the edit.
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Neo Bahamut
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PostSubject: Re: Well, We Now Have An FFX RP!   Well, We Now Have An FFX RP! - Page 4 EmptySat Mar 12, 2011 4:01 pm

In other news, Harley has that Overdrive now.

Speaking of which, Spiral of Death:

"Luna spins her spear above & about her head as a strong wind drags enemies towards her, causing them to be slashed up. The final attack blows all enemies away to random positions on the battlefield, & may even eject them from battle."

Edit: Mega Gravitation--In a lesser replication of Sin's almighty Giga Gravitation, Luna gathers energy into her spear & attempts to stab a single target. If she misses, the Overdrive is failed. If she hits, the target is instantly slain. No single target is immune to it.
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Script-Z

Script-Z


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PostSubject: Re: Well, We Now Have An FFX RP!   Well, We Now Have An FFX RP! - Page 4 EmptyMon Mar 28, 2011 10:58 pm

Name: Ingrid Stehl.
Age: 24.
Race: Human.
Appearance: Ingrid.
Home: Bevelle.
Bio: Born into a average family, and raised as an average girl, save for the magic and swords. Now she is on a... personal pilgrimage for... personal discovery... who just so happens to find herself in a rag tag band of would be heros.
Class: Black Mage.
Weapon: A stave about the 5 and a half feet long. The stave is a typical affair, mostly. A steel cored stave, wrapped in cloth, then again in durable leather. At one end the stave becomes unique. It extends into a double edged blade about the size of a short sword allowing the stave to be used as a spear, halberd, staff, and a channel for magical spells, black magic, with a flair for fire based spells.
Other: A bit outspoken, but down to earth.


You had no red mage so I figured why not. Also, I didn't see anything about Overdrives, limit breaks, ect. Then again I didn't look past the first post. Let me know anything I missed.


Last edited by Script-Z on Tue Mar 29, 2011 12:23 am; edited 1 time in total
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HarleyThomas

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Well, We Now Have An FFX RP! - Page 4 Empty
PostSubject: Re: Well, We Now Have An FFX RP!   Well, We Now Have An FFX RP! - Page 4 EmptyMon Mar 28, 2011 11:07 pm

The classes in the first post are the ones that we have to select from.

Warrior, Thief, and White Mage are taken which leaves Samurai, Black Mage, Soulscribe, and Ranger.

At some point other classes are bound to be added.
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Neo Bahamut
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PostSubject: Re: Well, We Now Have An FFX RP!   Well, We Now Have An FFX RP! - Page 4 EmptyMon Mar 28, 2011 11:19 pm

Also, I'm spearchick. I'm not necessarily against the idea of a bladed staff, but since that would almost always end up being a spear, I can't see it as a mage weapon.

Technically, the way FFX & the RP work, any mage is automatically a Red Mage. Abilities are learned permanently with spheres, only they're bought or found instead of being on a grid.

I am not planning to add any other classes.
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HarleyThomas

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PostSubject: Re: Well, We Now Have An FFX RP!   Well, We Now Have An FFX RP! - Page 4 EmptyMon Mar 28, 2011 11:21 pm

New Class: A shitty one. Expect nothing new ever again.
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Neo Bahamut
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PostSubject: Re: Well, We Now Have An FFX RP!   Well, We Now Have An FFX RP! - Page 4 EmptyMon Mar 28, 2011 11:26 pm

It's a class that gains every single ability of a monster they kill. They have a long range weapon that ignores defense & does not consume MP or ammunition. It is also based on the Gun Mage class. What the fuck more do you want from me?

I essentially added in Dark Knight & Geomancer, or their abilities, anyway.

Edit: Oh yeah, I forgot to address the thing about Overdrives. I added, at some point, the stipulation that you could submit an Overdrive & a pattern for approval. The pattern is what gets you new Overdrives, & it has to be something I can sort of regulate. For instance, mine is every time a Sinspawn is beaten & Tae's is every machina boss. Overdrives are used when the member's post total is a multiple of 10.
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HarleyThomas

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PostSubject: Re: Well, We Now Have An FFX RP!   Well, We Now Have An FFX RP! - Page 4 EmptyMon Mar 28, 2011 11:30 pm

Goddamnshit, I've been attempting to go by 5 or 7 as was the usual way.

Also Gun Mage wasn't a very good class. I only ever bothered trying to master it because it was Paine who I had as a Gun Mage.
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Neo Bahamut
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PostSubject: Re: Well, We Now Have An FFX RP!   Well, We Now Have An FFX RP! - Page 4 EmptyMon Mar 28, 2011 11:35 pm

Gun Mage was awesome. And are you retarded? Don't answer that. It was 5 & 7 because that was an FF7 RP. The 5 was because it's hard as Hell to tell when something's a multiple of 7.
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HarleyThomas

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PostSubject: Re: Well, We Now Have An FFX RP!   Well, We Now Have An FFX RP! - Page 4 EmptyMon Mar 28, 2011 11:36 pm

He doesn't use division!
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Script-Z

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PostSubject: Re: Well, We Now Have An FFX RP!   Well, We Now Have An FFX RP! - Page 4 EmptyMon Mar 28, 2011 11:46 pm

First you want me to join, now you want me to pick a different class, MAKE UP YOUR MIND!!!

And so what you got a spear chick, it is fantasy, will you complain about two dudes with swords? I mean, they could be stick sisters.

As for how the stave/ blade would work, well, something like this. I couldn't find actual gameplay that didn't suck, but in game it works less like a blade and more like a stave, the blade only coming in play when enemies get close. For a good example look at the fire spell the guy does in the trailer.

If I must choose can I just call her a bad ass black mage and be done with it, or are you planning on being difficult?

As for the overdrive... damn, it is hard to set a pattern that isn't dirty... I said she was on a pilgrimage, would it be alright if she got one for each new important area visited?
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HarleyThomas

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PostSubject: Re: Well, We Now Have An FFX RP!   Well, We Now Have An FFX RP! - Page 4 EmptyMon Mar 28, 2011 11:50 pm

That'd be two Overdrives as there are no important locations left to visit.
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Script-Z

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PostSubject: Re: Well, We Now Have An FFX RP!   Well, We Now Have An FFX RP! - Page 4 EmptyTue Mar 29, 2011 12:00 am

Fuck, why don't you ever take me someplace nice?!

How about every time she has sex, if I make her a slut she can be OP in no time!

Maybe... I don't know, word count. I don't know what else to go with.
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Neo Bahamut
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PostSubject: Re: Well, We Now Have An FFX RP!   Well, We Now Have An FFX RP! - Page 4 EmptyTue Mar 29, 2011 12:01 am

First you want me to join, now you want me to pick a different class, MAKE UP YOUR MIND!!![/quote]

Those aren't diametrically opposed....

Quote :
And so what you got a spear chick, it is fantasy, will you complain about two dudes with swords? I mean, they could be stick sisters.

It just seems so...gross. I liked the uniqueness.

Quote :
As for how the stave/ blade would work, well, something like this. I couldn't find actual gameplay that didn't suck, but in game it works less like a blade and more like a stave, the blade only coming in play when enemies get close. For a good example look at the fire spell the guy does in the trailer.

What guy? What trailer? What?

I guess that would work.

Quote :
If I must choose can I just call her a bad ass black mage and be done with it, or are you planning on being difficult?

Honestly, it only occurred to me after the fact that it didn't really matter.

Well, okay, I guess there are a few differences, but for practical purposes, it doesn't matter.

Quote :
As for the overdrive... damn, it is hard to set a pattern that isn't dirty... I said she was on a pilgrimage, would it be alright if she got one for each new important area visited?

Dirty? That's kind of a tough one, because what's "important," & is it new to the group or new to you?

In any case, Harley wouldn't know, but we still have a few locations to visit. More if we don't say "Fuck Yojimbo & them."
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HarleyThomas

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PostSubject: Re: Well, We Now Have An FFX RP!   Well, We Now Have An FFX RP! - Page 4 EmptyTue Mar 29, 2011 12:07 am

Bikanel Desert: Ark related shit. Not important.
Calm Lands: Grass everywhere. Not important.
Cavern of the Stolen Fayth: Some obscure cave. Might be important.
That temple shrine or whatever: Might be cool.
Mt. Gagazet: Some mountain. Not important.
Zanarkand: Sounds important.

Baaj & the Omega Ruins? Probably won't be included.

Three. I was wrong as I said two.
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Script-Z

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PostSubject: Re: Well, We Now Have An FFX RP!   Well, We Now Have An FFX RP! - Page 4 EmptyTue Mar 29, 2011 12:15 am

I'll take three. I'm lazy. So are we set that I can join if I just call her a Black Mage?
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Neo Bahamut
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PostSubject: Re: Well, We Now Have An FFX RP!   Well, We Now Have An FFX RP! - Page 4 EmptyTue Mar 29, 2011 12:16 am

You are assuming, quite incorrectly, that these locations will have the same significance that they did in FFX.

No, it's goood, unless you want to make final edits. Might I suggest an Aerith-like staff? No?
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