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 .hack//Spells

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Neo Bahamut
Unyielding Force of Thoroughbred Penis
Unyielding Force of Thoroughbred Penis
Neo Bahamut


Posts : 21487
Join date : 2010-11-04
Age : 33
Location : PA, The State of the Cow's Asshole

.hack//Spells Empty
PostSubject: .hack//Spells   .hack//Spells EmptyTue Jun 12, 2012 12:02 am

Attack Spells
Attack spells come in 4 categories.
Rom spells are tornadoes. They strike over a large area, dealing many hits, but are fairly inaccurate.
Kruz spells are converge around a single target for great damage. As such, they are highly accurate..
Zot spells emerge under a relatively small area, with moderate accuracy. They are about as powerful as a whole Rom spell.
Don spells drop items on their targets. They are similar to Zot spells, but zero in more on single targets..
Summon spells do not miss, strike over a large area, and are phenomenally powerful. As a trade-off, they have a relatively long cast time, and cost a great deal of SP.

Earth:

Water:

Fire:

Wood:

Thunder:

Darkness:

Healing Spells
Repth spells restore the player's HP.
La Repth spells restore the player's & nearby characters' HPs.
Rip spells cure status.
Rig spells induce regeneration over time.

Healing Spells:

Status Spells

Spells relating to elemental affinities are area-of-effect, & increase both offense & defense. All other spells target units. Status effect spells are a form of debuff spell, which cause status effects.

Buff:

Status Effect:

Debuff:
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